Arknights: Endfield developers ask for trust as fans get impatient
By Marco Wutz

Arknights: Endfield came to Gamescom 2025 with a pretty spectacular booth that features a big replica of its automated production facilities — a clever marketing move, since Germany loves a good automation game. I won’t go into detail about the actual build of the game Hypergryph had brought to the convention, since it’s the same build that was available in the closed beta test that took place earlier this year and my impressions of that are already available to read.
However, I had the opportunity to speak to Hypergryph’s Jim Yao while diving back into the title. I touched on the lack of a release date announcement at ONL — something fans were hoping for, given the lack of news since the end of the beta. Hypergryph is keenly aware of the fact that patience is running thin and frustration is growing inside the community.
“Please trust in us” when it comes to announcements, I was told. Reading between the lines a bit, I got the feeling that we aren’t too far off from the news we’re all waiting for, but that might simply be me being sick of wearing clown’s mascara (plenty of that to go around now that the Hollow Knight community no longer has need of it).
We also spoke about Endfield’s story being a slow burn, which didn’t resonate with all testers in the beta. Apparently, Hypergryph’s writers are known as “freaks” inside the company due to their encyclopedical knowledge of the vast setting, which I found pretty amusing.
All in all, Hypergryph seemed very happy with Endfield’s development progress. We geeked out a bit about the “peak” work the company’s artists delivered when it comes to its characters, their animations, and the world in general. I got the impression that the devil, as often, is in the details and Hypergryph wants to nail the game’s launch version as perfectly as it can, which is why it’s taking so long.
This seems prudent, given how competitive the gacha game market has become in recent years — although I’d argue that Endfield’s unique mix of gameplay and genre elements give it a niche to thrive in that very few other games are touching. As a fan, though, I really can’t be mad about the developers wanting to deliver a better product into my hands.
So, unfortunately I can’t bring you any massive news around Endfield from the event. But you know how it is: After Gamescom is right before Tokyo Game Show, where Hypergryph will also be present — and when it comes to gacha games, TGS is absolutely stacked this year, so any studio wanting to stand out would better bring some interesting announcements.
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