League of Legends Patch 10.16 is a highly anticipated patch as it signals the official release of Yone, Yasuo's older brother. The new patch means new nerfs, buffs and adjustments to the game. There have been a few patches where Riot Games has gotten it right and some where it has gotten it wrong.
Here are five things that we don't want to see change with the League of Legends Patch 10.16.
5 Things We Don't Want in League of Legends Patch 10.16
5. Volibear Nerfs
Volibear got nerfed in the League of Legends Patch 10.14 because of his ability to stay healthy in the jungle. After the nerf, his win rate has dropped a considerable amount. Any more nerfs could potentially alter his new reworked identity.
4. Unbalanced Zed Nerfs
Zed is one of those champs that strikes fear in opponents during champ select. His mastery of most phases of the game makes him a powerful mid laner that can impact games at a high level. But his recent success could lead to harsh nerfs.
3. Additional Changes to Unsealed Spellbook
Unsealed Spellbook was nerfed in League of Legends Patch 10.15 where cooldowns were increased to reduce the effectiveness of this powerful rune. Increasing cooldowns even further could have big implications, especially in the higher tiers of play.
2. An Unbalanced Yone
League of Legends newest champion, Yone, will release sometime soon and while it is exciting, some of his abilities seem to make him extremely strong. Champion adjustment is a large part of the game but if the newest champ comes out too strong, there might be problem adjusting his power.
1. Bard Remains Unchanged
Bard has become one of the strongest supports in the game. His ability to stun, isolate, and escape make him an invaluable tool for any team. Although, his abilities are just too powerful and Riot Games might need to look into making some changes to his kit.