Geoff Goodman has explained to Overwatch fans how Symmetra's turrets will work like a projectile in her new rework, and said Blizzard contemplated making her turrets heal.
We learned last week that Symmetra will be moved to a defensive hero, which has already happened, according to Goodman. But that didn't happen before Blizzard tried to make her turrets heal, which would have made Symmetra a support hero. Instead, she'll be a defense hero.
In the actual post:
"We currently have moved her to Defense. We tried a healer version which had her turrets healing instead of dealing damage, but it felt super awkward, especially with how fast Overwatch moves. That said, we are playing with a new way her turrets deploy. Instead of having to stick them directly onto a wall herself, she can now fire an un-deployed version like a projectile, which sticks to walls/ceilings/etc. Once it sticks, it will unfold like it does on the wall currently when she builds them. This helps for a bunch of reasons but one of the big ones is that it makes it a lot easier to play her on offense or just be able to preposition her turrets much more easily/quickly."
Symmetra has been a topic of discussion for a long time and been on Blizzard's radar for a change for quite some time. It's pretty sweet that they tried to make her turrets heal so she could stay as a support hero, but it seems the idea of it didn't work well. This would make sense with how fast-paced Overwatch can be to the average player.
There's no timetable for the release of a reworked Symmetra, but the sooner it's released, the better -- even if she's not a healer.
Photo courtesy of Blizzard