The Overwatch League is nearing the end of its first season and there are some areas the league can improve on. However, the most crucial issue is making sure the Overwatch League plays on current in-game patches in the future. Seeing professional players play on outdated patches is unacceptable.
@overwatchleague I love watching y'all every single week (from Texas)! I just want to voice my support for Stage 4 being played on the current patch. I've been so excited to see pro players on Twitch grind the new Hanzo/Brig changes. Please don't ruin that momentum! All the best!— Matthew (@MatthewAguilera) May 9, 2018
The Hanzo rework went live on Overwatch servers last Thursday, and despite being on a patch prior to Stage 4, Josh "Sideshow" Wilkinson confirmed the reworked Hanzo will not be included. Brigitte, Overwatch's newest hero who only recently went live in Season 10 of competitive play, is confirmed to be in Stage 4.
It's unreasonable for the Overwatch League to play games on patches that have no relevance to the meta anymore. Although the difference between the current patch and the patch the Overwatch League will play on isn't as drastic as Stage 1 being played partially with pre-nerf Mercy, there is still a disconnect between what players experience in-game and what the Overwatch League shows during matches.
Hanzo and the changes going alongside it should be in stage 4 too.— Yiska (@YiskaOut) May 7, 2018
Bringing it in for playoffs when it looks like a meta staple would be the wrong move imo.
A good chunk of audience watches to improve and patch disparity makes OWL miss out while viewers turn to pro streams.
Stages should not be adjusted to patches released in the middle of the stage, but when a patch is updated before the stage begins, there is no reason for the stage to be played on an even older patch.
Professional Overwatch games should not be played on outdated patches.