​In a slew of announcements and changes on the Overwatch PTR, Blizzard made multiple changes to assault map Horizon Lunar Colony.

The full list of changes to the ​Overwatch map are as follows:


Point A

  • Added a staircase on the right when exiting the hydroponics room
  • Removed the door to the lower room on the right
  • Removed the small wall on the catwalk above Point A
  • Added some cover walls to the catwalk area
  • Moved the door next to the staircase that led to Winston’s room
  • The door is now on the side of the wall in the training pit
  • Moved the large health pack to the back of the room
  • Removed some clutter in the upper left computer room


Hydroponics Room

  • Switched the positions of the large and small health pack
  • Changed some of the hydroponic plant cover on the right side


Point B

  • Defender spawn room exits moved from the front to the sides out of direct line of fire
  • Small rooms added at spawn room exits
  • Additional cover added near the spawn room exits
  • Added a route and larger platform leading to the back right corner
  • Raised the platform to the same height as the attackers’ platform on the opposite side of the point
  • The location of the old defender exit is now an alcove with a small health pack
  • Both teams can still pass behind the point, but there is now a cut-through in the middle of the wall for better access.
  • The area above the window overlooking the point is now covered
  • A large platform with cover has been attached to the left side of the catwalk
  • The upper platform for the attackers has been reduced
  • The doorway leading to the platform is slightly smaller


"We’ve wanted to make some gameplay improvements to Horizon Lunar Colony for some time now. The defenders’ spawn room had a problem with its main exit that allowed defenders to quickly duck back inside and regain health while attackers shot at them without doing damage. Since we were already reworking the entire back area, we decided to make some more changes addressing player feedback. The idea behind the rework of Point A was to not only help the defenders a bit, but also provide some gameplay options aside from sitting on the point and trying to hold it for as long as possible. Easier access to high ground, as well as limiting the routes for attackers (or at least allowing for defenders to more easily spot the attackers), will allow more opportunity for counters and create a better gameplay experience. We’ve made a lot of additions and changes to the art throughout the map for you to discover as well," Overwatch Community Manager Tom Powers said in the announcement.


Hop on to the Overwatch PTR now to test out the new changes to the map and the ​new endorsement system​new hero roster screen​​Doomfist buffs and ​Symettra rework.


Photo courtesy of Blizzard