The official Super Smash Bros. Ultimate trailer from E3! pic.twitter.com/PNBRoAv0Xa— Super Smash Bros. Ultimate (@SwitchSmashBros) June 15, 2018
Super Smash Bros Ultimate Release date
Super Smash Bros Ultimate will be released Dec. 7, right in the midst of the holiday season.
Perhaps the best part about Super Smash Bros Ultimate is that every single fighter from previous Smash Bros games will be included in the roster, as well as some additional faces. For new faces to the franchise in Ultimate, there's Dark Samus, Daisy, Chrom, Ken, Inkling, Ridley, Simon, Richter, King K. Rool, Isabel, Incineroar, and Piranha Plant.
There are rumors Shadow and Geno will be included in the roster at some point, but Nintendo has not confirmed them. About 70 characters are set to be in the game, with slightly more on the way through DLC.
Super Smash Bros Ultimate will have the most content of any Smash Bros game. There has been more than 100 unique stages announced to so far, and all of those stages will have two other forms: one where hazards are off, and one where it is just one flat platform. That means there's technically over 300 different stages to play Ultimate on!
Ultimate will also have one of the most extensive soundtracks ever made, boasting over 800 music tracks for players to listen to. Players will be able to customize which songs are played during battle, extending the control they have over their experience.
The most important thing that Smash fans need to realize is that Super Smash Bros. Ultimate is not just a port of Smash 4. It is more like Smash 4 than it is Super Smash Bros. Melee, but it is still unique. It slightly faster than Smash 4, and some techniques used in other games have been eliminated.
For instance, players will no longer be able to run through another player to get behind them. All characters have full collision, meaning that running into another player will push them. This eliminates a lot of crossup and mixup opportunities, but adds the ability to push your opponent around and get them out of center stage.
New ledge mechanics is shown on the Tips in Ultimate.— Meshima (@Meshima_) November 3, 2018
If you grab the ledge without landing, intangible frames on ledge getup options get reduced like other dodges.
And if you repeat several times, finally you can't even grab the ledge (just like as Aether/Tethers in Smash 4) pic.twitter.com/p5TwabdLiE
Re-grabbing the ledge is no longer as appealing as it used to be.
Photo courtesy of Nintendo