A massive redesign of Anthem is coming in the next few months and will be reinventing the game's core gameplay loop and progression experience, according to a blog post from Casey Hudson posted to the official Bioware site on Monday and promoted via Twitter.
In the blog post Hudson, Bioware's general manager, acknowledged the various improvements the studio has brought to Anthem in its first year, including stability and general quality-of-life updates along with three seasons of content.
Still, Hudson acknowledged the player feedback Bioware has received in the past year. He specifically acknowledged the need for improvements to Anthem's loot system as well as the game's "long-term progression."
In order to make these revisions possible, Hudson explained that a dedicated team at Bioware will be given focused time to make and test these adjustments with a focus on "gameplay first."
"So we recognize that there’s still more fundamental work to be done to bring out the full potential of the experience, and it will require a more substantial reinvention than an update or expansion," Hudson wrote. "Over the coming months we will be focusing on a longer-term redesign of the experience, specifically working to reinvent the core gameplay loop with clear goals, motivating challenges and progression with meaningful rewards – while preserving the fun of flying and fighting in a vast science-fantasy setting."
Hudson emphasized that the current version of Anthem will still run in the coming months as the redesign is in works.
"We’ll keep the game going with events, store refreshes, and revisiting past seasonal and cataclysm content," Hudson wrote. "Starting with our anniversary towards the end of the month."