Apex Legends

Apex Legends Developers Reveal Reason Behind Loss of Hammerpoint

Apex Legends fans weren't thrilled with the removal of Hammerpoint.
Apex Legends fans weren't thrilled with the removal of Hammerpoint. / Respawn Entertainment

Apex Legends fans weren't thrilled with the removal of Hammerpoint.

Season 9 has dropped for the Apex Legends community, hosting a cascade of changes, tweaks, and brand new content to explore. This included a new Legend, Valkyrie, the Bocek bow, and two hop-ups known as Death's Tempo and Shatter Caps. For better or worse, however, this required two other fan-favorite hop-ups to be retired: Hammerpoint and Skullpiercer.

Apex Legends Developers Reveal Reason Behind Loss of Hammerpoint

The short answer is: for the balance.

In a post on the official Apex Legends subreddit citing the Season 9 patch notes, players drew attention to the exchanging of the hop-ups. Hammerpoint has been a popular pick and is commonly used in matches. So, it makes sense that players may feel a little upset upon having it removed.

Fortunately, one of the developers—known as AmusedApricot—came to the post to answer player questions, comments, and concerns.

"t was mostly as a result of the P2020 and Moz buffs," wrote AmusedApricot, "Long story short, because of buffing the base weapons, we would have to nerf the hopup's power so it wasn't OP."

They explained that Hammerpoint's strength would have required an equally strong nerf to make things fair again. This would take all its potency away which, according to the designer, goes against the very nature of hop-ups as "high risk high reward" items.

"This sort of destroys a lot of the identity of hammerpoints," they wrote, "When we looked at the numbers, having a mediocre hammerpoint hopup that only slightly improved flesh damage on an already ok gun just wasn't cool or interesting anymore :(."

Apex Legends Season 9 is set to kick off on May 4.