Apex Legends

Apex Legends Players Worried With 'Unplayable' Servers Ahead of Season 10 Launch

With the days rapidly counting down to the release of Emergence, many players have been reporting that the servers have been "unplayable."
With the days rapidly counting down to the release of Emergence, many players have been reporting that the servers have been "unplayable." / Photo courtesy of madchuska83, Respawn Entertainment

On Aug. 3, Apex Legends is set to celebrate its 10th season in Emergence with a new legend, a decimated World's Edge, Ranked Arenas, and more.

However, although Respawn Entertainment has surely been putting in the work in the content department, a widespread amount of players in the community seem to be concerned with a foundational part of the game ahead of the new season's launch—its "unplayable" servers.

As shown in this Reddit thread by u/dypeguy on r/ApexLegends, the game appears to be having some major server issues.

In dypeguy's one-minute and 58-second clip, they experience awkwardly long loading times, encounter extreme prediction errors, are greeted by latency and packet loss indicators, and ultimately get stuck in the sky unable to start the match.

Apex is unplayable for me right now. Every match I get prediction errors and these lag symbols. Is it just me or everyone's games are like this?

dypeguy (via r/ApexLegends)

Other Apex Legends players replied to the thread mentioning similar experiences, such as they don't get to pick their legend half of the time and that their ping goes to 200+ or 300+ every 6-10 seconds.

Needless to say, Apex Legends remains one of the top battle royales out right now and with its 10th season on the doorstep, server issues of this magnitude could definitely spoil the party next week when a surge of players return to the game.

At the time of writing, Respawn's Trello Board lists five issues the dev team is currently investigating, with random freezing during gameplay for those on Xbox One and reports of an increased CPU load after the 9.1.0 patch being the only ones perhaps related to the performance errors.