Best MP5 Warzone Season 4 Loadout: Which Attachments to Use

Here are the best attachments to use on the Black Ops Cold War MP5 in Verdansk during Season 4 of Call of Duty: Warzone.
Here are the best attachments to use on the Black Ops Cold War MP5 in Verdansk during Season 4 of Call of Duty: Warzone. / Photo courtesy of Activision

The best MP5 Warzone Season 4 loadout guide is here for those who want to make sure they're using the fully optimized version of the top-tier SMG in the new Season 4 meta.

After Raven Software's Season 4 weapon balancing patch, there are a handful of SMGs that are more than viable enough to use. However, despite the sudden dramatic rise of the Milano 821, the Black Ops Cold War MP5 was still the go-to close-range option for many of the players competing in the recent World Series of Warzone tournament. Here are the attachments to use for the best MP5 (BOCW) loadout in Call of Duty: Warzone Season 4.

Best MP5 Warzone Season 4 Loadout: Which Attachments to Use

  • Muzzle: Agency Suppressor
  • Laser: Tiger Team Spotlight
  • Underbarrel: Bruiser Grip
  • Ammunition: STANAG 50 Rnd Drum
  • Stock: Raider Stock

A staple of most Black Ops Cold War gun loadouts in Warzone, the Agency Suppressor is great to have on the MP5 to maximize its effective damage range and bullet velocity.

Tacking on the Tiger Team Spotlight laser is the next attachment in this loadout as it helps with maximizing the MP5's mobility, especially in the strafe speed department, for those up-close-and-personal engagements.

For the underbarrel, we'd recommend throwing on the Bruiser Grip as it not only adds huge boosts to the MP5's movement speed and hip-fire accuracy, but also positively impacts the gun's sprinting speed and ADS strafe speed.

An essential add-on, especially in Trios and Squads, equip the STANAG 50 Rnd Drum ammunition attachment to be able to stay aggressive for as long as possible in fights.

Lastly, to further boost the MP5's handling, go with the Raider Stock for the benefits it holds in the ADS firing move speed, aim walking movement speed and sprint-to-fire time categories.