Sharkmob, the developer behind the Vampire: The Masquerade battle royale spin-off, Bloodhunt, has canceled its scheduled server maintenance on Sept. 14.
The cancellation was announced via the verified Bloodhunt Twitter account in the early afternoon of Monday, Sept. 13. According to the official statement tweet, Sharkmob is "quite happy with how things are currently looking." Therefore, they likely see shutting the game down for its previously scheduled full-day maintenance period as unnecessary.
Bloodhunt Developer Sharkmob Cancels Planned Maintenance
The maintenance was originally scheduled for Tuesday, Sept.14. It was revealed during a developer spotlight broadcast on Sept. 5 where Sharkmob staff laid out the roadmap for the first part of the game's Early Access launch.
According to the developers, the first week—Sept. 7-13—was meant to be a trial by fire. They opened the floodgates to players in order to give the servers a run for their money and see just how much traffic they could handle. Additionally, they would be watching player interaction with the game as the audience went through their matches. This where they would gather feedback in order to improve the game.
That feedback was meant to be implemented in full during the downtime maintenance. This, of course, would have forced players to take a break from the game. With its cancellation, Bloodhunt fans can now, "Keep playing Bloodhunt...without server interruptions. <3"
Player reaction to the announcement was mixed. Several called for the maintenance anyway, citing concerns over stability and frame rate while playing. Others mentioned the growing amount of cheaters in the game and the need for a stronger anti-cheat or for Sharkmob to patch the holes in the existing software. The majority seem to be asking for a minor patch, at least, to address some of these problems.
Sharkmob has offered a report form out of game and stated that it has "already started swinging the Ban-Katana." However, a minor patch or similar action has not been announced at the time of writing.