Call of Duty, one of the most iconic video game franchises, is no stranger to criticism from its fans.
A new title comes out every year from traditionally a three developer cycle between Infinity Ward, Treyarch and Sledgehammer Games. If one game sucked, another was on the way. Fans became drawn to certain developers preferring one series to another. Before Black Ops 4, though, two titles served as arguably the most divisive in the franchise.
Call of Duty: Infinite Warfare and Call of Duty: WWII, released back-to-back from Infinity Ward and Sledgehammer Games, are infamous. The first became the most disliked Call of Duty trailer on YouTube when it came out, and the other marked a return to boots on the ground gameplay that died because it was dull.
So looking back on the two titles, which was better?
Call of Duty: WWII vs Infinite Warfare: Which Was Better?
Infinite Warfare's trailer, as of writing, has 42 million views and nearly 4 million dislikes. The most of any Call of Duty trailer. Gameplay, the last of jetpack CoD, is widely considered the worst in the franchise. Simple features like public match leaderboards took months to add.
Graphics are odd to compare in a Call of Duty game. A small group, if any group, buys a CoD title to be blown away by console graphics. It's a non-factor when comparing the games.
In terms of the games' period settings, most were immediately drawn to WWII since it was a return to roots for the franchise. But, that's not to say fans weren't against a futuristic setting when done correctly, ergo Call of Duty: Black Ops II and III.
And, again, for those who want to compare single player, most of the Call of Duty fanbase is multiplayer focused. It's a small variable in the larger scheme of comparing the games.
At the end of the day, Call of Duty: WWII wasn't the most popular entry, but it wasn't Infinite Warfare. One of the most despised entries in the entire series. Infinity Ward will try to rectify its standing in the series with Call of Duty: Modern Warfare when it releases Oct. 25
Photo courtesy of Activision/Sledgehammer Games/Infinity Ward