Capcom Issues New Resident Evil 8 PC Patch to Improve Frame Rate
By Jack O'Dwyer

Capcom issued a patch to Resident Evil 8's Steam release in order to fix frame rate problems and shuttering on PC.
Frame rate drop and visual shuttering are aspects PC players have been complaining to Capcom about ever since the game released last May. While the cutscenes look incredible and the level of graphical detail in each texture is astounding, it also happens to be the bane of several fans. Their systems are stretched thin trying to render every insect of the Dimitrescu sisters.
Fortunately, Capcom listened, issuing the patch notes via an extra webpage.
"Thank you for playing Resident Evil Village," the webpage reads, "The following updates have been made to the Steam version of the game.
YouTube content creator KyoKat uploaded a video to their channel comparing the game before and after the patch—and the improvements are obvious.
New Resident Evil Village Patch to Improves PC Frame Rate
The patch notes are remarkably short as the patch, itself, is really only meant to do one thing: help the PC version meet its desired threshold. It's worth nothing that this patch has only been issued to the Steam version of the game. At the time of writing, it's unclear whether Stadia will receive a companion patch.
The patch notes for this update are:
- FidelityFX Super Resolution (FSR), the most advanced upscaling technology offered by AMD, is now supported in Resident Evil Village. Players who use FSR will now be able to experience higher frame rates on PC for an improved gaming experience.
- Adjustments have been made to optimize the anti-piracy technology.
In KyoKat's video, alone, the changes to lighting, cloth physics, swarm, and noticeable lack of frame dropping are jaw-dropping. This likely spells great news for Resident Evil fans frustrated with their first playthroughs.
Resident Evil 8 is currently available on PlayStation 4/5, Xbox One/Series S|X, and PC via Steam and Stadia.