COD Mobile Season 3 Patch Notes Reveal New Maps, Game Mode

COD Mobile Season 3 arrived Thursday, with patch notes detailing new maps and a new game mode.

COD Mobile Season 3 Goes Live

Scrapyard, the first of the two maps, recreates the map of the same name from Call of Duty: Modern Warfare 2. The medium-sized map is playable in most multiplayer modes. The second map, Cage, arrives later in the season. It uses the classic three-lane design with additional verticality, mixing close quarters and mid-range fighting.

The Rapid Fire limited-time mode provides players with unlimited ammo, lower killstreak thresholds and shorter operator skill cooldowns.

Check out the full patch notes below.

COD Mobile Season 3 Patch Notes

Battle Pass

  • New Premium and Free Battle Pass Rewards!
  • Premium Battle Pass price has been lowered
  • Battle Pass tiers has been reduced to 50, high value content has remained

Multiplayer

New Limited Time Mode: Rapid Fire

  • Faster Score Streaks
  • Shorter Operator Skill cooldowns
  • Unlimited ammo

New Maps

Scrapyard

  • TDM, Domination, Search and Destroy, Frontline, Hardpoint

Cage

  • TDM, Sniper Only

New Operator Skill: H.I.V.E

  • New operator skill that kills enemies with the use of traps

New Scorestreak – XS1 Goliath

  • Unlock this devastating Scorestreak at 900 points

Battle Royale

  • Time and space have distorted and will soon reveal a new battle area

New Limited Time Battle Royale Mode: Warfare

  • 20 vs 20 Mode
  • Fast-paced objective based mode that brings MP mechanics to Battle Royale

New vehicle

  • 2-person motorcycle, perfect for high speed assaults and escapes

New Battle Royale Class coming soon

General

Call of Duty Account Login!

  • Players can create a Call of Duty Account or bind their existing account to Call of Duty: Mobile! This will provide another way to save your data.
  • Players who link their CoD account will receive the Outrider – Arctic skin.

Controls

  • Added three new sensitivity modes and shotgun firing in control settings

COD Mobile Season 3 Improvements and Optimizations

Multiplayer

  • TDM is now unlocked at level 3
  • Return of Takeoff and Raid MP maps
  • Fixed wall geometry on certain maps
  • Added warning and death for leaving combat zone
  • Increased damage taken from falls
  • Added ability to climb down ladders
  • SMRS has slightly reduced movement speed, lethal range, and damage to Scorestreak
  • Adjusted shooting stability of S36, reduce its performance in long distance
  • Slightly reduced recoil stability of Type 25 foregrip attachment
  • Slightly reduced recoil stability of AK117 foregrip attachment
  • Reduced MSMC magazine capacity to 25
  • Slightly increased recoil stability of ICR foregrip attachment
  • Increased recoil control of AK-47 and reduced vertical recoil degree
  • Increased firing stability and animations of LK24, ASM10 and HG40
  • Deploying Transform Shield releases a high-pressure air blast that affects incoming bullet trajectory
  • Gravity Spike gives temporary increased armor effect
  • Significantly reduced charge time of Gravity Spikes, and increased energy returned by skill
  • Increased energy usage of Sparrow Operator Skill
  • Improved throwing and speed of standard and fast grenades
  • Additional improvements

Battle Royale

  • Improved Shipment and Countdown location layouts
  • Improved sound effects in cold areas
  • Added additional strategic ziplines
  • Increased damage drop-off of SMRS rockets at longer distances
  • Reduced movement speed while actively using SMRS
  • Improved helicopter collision mechanics with environment
  • Airdrops always contain Level 3 body armor
  • Deploying Transform Shield releases a high-pressure air blast that affects incoming bullet trajectory
  • Additional improvements

System and Client

  • Slightly increased strength of controller aim assist on MP and BR
  • MP after action report UI improvements for final scores and team MVPs
  • Improved experience bonus from certain modes
  • Reporting cheaters may generate a follow up on actions taken
  • Fallen players can ping teammates to retrieve or use dog tags in BR
  • Primary and secondary weapons can be switched during match countdown
  • Improved quick team up option in lobby