Cyberpunk 2077 released Hotfix 1.11 this morning to fix a bug in the game's story mode that created a blockade to the player's progress. Cyberpunk 2077 has faced harsh criticism for its bugs throughout the early months of its release. Hotfix 1.11 comes less than one week after the release of Patch 1.1, which was meant to fix a number of other issues in Cyberpunk 2077.
Cyberpunk 2077 Hotfix 1.11: Full List of Changes
Cyberpunk 2077's Hotfix 1.11 fixed two critical issues that appeared after Patch 1.1:
- item randomization has been reverted to its state before Patch 1.1
- a critical bug in the "Down the Street" mission has been fixed
The item randomization fix is a minor but necessary restoration. After the release of Patch 1.1, the updated item randomization created a save/load loot exploit that allowed players to easily acquire high-level weapons. CD Projekt Red has stated that this issue will be investigated further.
The bug fix in the "Down the Street" mission is much more substantial. It involved a story-driven interaction between the player and an NPC that would never occur. The player would not be able to advance the story or interact with other NPC's, essentially breaking the game.
In the mission, V is to wait on holocall from Goro Takemura. Takemura's hologram appears, but he never starts talking to V. The conversation never taking place prevents the player from completing "Down the Street", which is a main mission in Cyberpunk 2077's story.
CD Projekt Red was quickly made aware of the bug and went right to work to churn out a fix just six days later. In the meantime, the developers provided players with a four-step walkaround to bypass the holocall. CD Projekt Red's efforts on Hotfix 1.11 are much needed, given that the walkaround method was not guaranteed.
Cyberpunk 2077 Hotfix 1.11 is now live on PS4, PS5, Xbox One, Xbox Series X/S, Stadia, and PC.