Cyberpunk 2077 Patch 1.03: Biggest Changes

Cyberpunk 2077 Patch 1.03: Biggest Changes
Cyberpunk 2077 Patch 1.03: Biggest Changes / Photo Courtesy of CD Projekt Red

The Cyberpunk 2077 Patch 1.03 is essentially a performance patch. Cyberpunk 2077 is one of the biggest games of the year. However, it's also a very taxing game. Players on both PC and consoles have had trouble running the game. CD Projekt Red looks to address these issues in their latest patch.

Cyberpunk 2077 Patch 1.03: Biggest Changes

One of the first issues addressed in this patch is the prologue crash. Some players reported their game crashing at the end of each prologue. Now, players can hopefully play and not worry about the game saving their data before the crash.

Another crash that was addressed was the, "Whoa! Cyberpunk 2077 Flatlined" crash. Players would receive this error after cutscenes or tutorials. Strangely, players would also get this error message upon clicking "Play" on the CD Projekt Red Launcher. This upcoming patch should solve this error on PC.

Frame drops were also a massive issue upon release for Cyberpunk 2077. Between the fast-paced action, the motion blur, and the colorful scenery that is Night City, it's easy to experience frame drops. CD Projekt Red looks to adjust some of the graphics and textures to counter some of these frame drops.

There is no set date for patch 1.03. However, considering it doesn't contain any major gameplay changes, players can expect the update to drop soon.

Cyberpunk Patch 1.04 Notes

UPDATE 12/11/20 4:14 p.m. ET: CD Projekt Red just released another patch, Patch 1.04. It brings a whole host of additional fixes to the game and is currently live on PC and PlayStation consoles. It will hit Xbox consoles "as soon as possible," per CD Projekt Red. Changes include fixes to a scene that could induce epileptic seizures and to copyrighted music not previously muted by the game's "Disable Copyrighted Music" toggle.

Check out the full list of changes below.


  • Fixed an issue with completing the final objective in Gig: Freedom of the Press.
  • Fixed an issue with starting conversation with Johnny at the end in Life During Wartime.
  • Corrected a rare issue with NPCs no longer calling V if A Like Supreme quest was abandoned mid-way.
  • Fixed an issue with Nix not going into his default state in Spellbound and KOLD MIRAGE.
  • Fixed issues blocking progress in I Fought The Law if the quest area is left.
  • Fixed inability to find Delamain in Epistrophy.
  • Fixed issues related to remaining in the second phase of the quest after finishing Pacifica fight with Ozob if played after Finals.
  • Fixed an issue with Nomads no longer present if V leaves the quest area mid-combat in With a Little Help from My Friends/Queen of the Highway.
  • Adjusted mappings and re-enabled quest tracker in M'ap Tann Pèlen/I Walk the Line/Transmission.
  • Fixed constraints on freedom to get up and sit down if neither blueline condition is met in Violence.
  • Fixed issues with time and space resulting from leaving the quest area or abandoning the quest in Following the River.
  • Fixed an issue with conversation with Johnny not starting after leaving the hotel in Tapeworm.
  • Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in Following the River.
  • Fixed the objective “Go into booth 9” not completing if the room’s entered too fast in Automatic Love.
  • Fixed Jackie’s issues with sitting still in The Ripperdoc.
  • Other quest fixes


  • Fixed the preview in weapon crafting.


  • Reduced vehicle appearance pop-in.
  • Speeded up switching first person perspective to third person perspective in a vehicle.
  • Fixed issues with animations missing from important quest NPCs during cinematics.

Performance & Stability

  • Improved stability, including various crash fixes.


  • Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude.
  • Removed copyrighted songs incorrectly present in the game with "Disable Copyrighted Music" feature toggled on.


  • Switching language to default in the in-game settings now correctly sets it to the language of your Steam client.


  • Improved reflections quality on Xbox One and PlayStation 4 to eliminate the smudge effect.
  • Fixed “The Wasteland” achievement being stuck on 97% after completing all relevant missions in The Badlands on Xbox.
  • Fixed an issue with missing PT-BR VO for Xbox players in Americas.