CD Projekt Red released their latest Hotfix 1.21 early on Wednesday, April 14—hot on the heels of the last major patch, 1.2.
The company announced the hotfix drop on the official Cyberpunk 2077 Twitter profile, stating it was live on all platforms including consoles, PC, and Google Stadia. According to them, this update "focused on further improving the overall stability of the game and fixing the most common issues that could block progression." CD Projekt Red (CDPR) went on to link the full notes, including further tweaks to gameplay, visuals, the user interface, and platform-specific issues.
Cyberpunk 2077 Patch 1.21: Full Hotfix Breakdown
As expected, this hotfix aimed to resolve several issues with game progression both in the main story and the side gigs. A few choice examples include Takemura getting stuck at the docks, 8ug8ear not being able to cool down, the access point in "Play it Safe," Saul's pathing in "Riders in the Storm," and what players can only hope to be the last piece of the puzzle for "Cyberpsycho Sighting: Bloody Ritual."
CDPR also seemed to tweak the spawning of certain enemies to ensure they wouldn't pop up in inaccessible areas such as inside storage containers or behind locked doors.
Additionally, they made some alterations to the scanning UI, cleaning the screen up so it appears less "cluttered." Enemies under the Distract quick hack will once again display their status properly above their heads. Finally, players will no longer have to deal with seeing their character or nearby NPCs clip through their clothing.
Perhaps the most interesting bullet on the list, however, is the continued work on Cyberpunk 2077's police force. While the note, itself, is minor, its addition does display a certain amount of commitment toward making the game what it was originally advertised to be.
Hopefully, CDPR will make good on their promises after all.
The full patch notes can be found on the official Cyberpunk 2077 website.