Cyberpunk 2077 removed features may disappoint some waiting fans. However, with a game as massive as this, it only follows that a few less important mechanics had to be cut.
CD Projekt Red have poured time, blood, sweat, and tears into their newest sci-fi open world adventure, Cyberpunk 2077. This game is packed with features the likes of which players have rarely seen all under one roof. Almost everything in the game can be customized from the player's experience, choices, and everything in between. Even the protagonist, V, comes fully programmed to fit every player's idea of what a true cyberpunk should look like.
Unfortunately, however, there is a short list of features that didn't make it into the game.
Cyberpunk 2077 Removed Features
There are five key features that fans have discovered so far won't make it into the final cut of the game. Some of these are surface level, such as cosmetic choices or design features, while others completely affect the way the game can be played.
Vehicle customization was removed for unknown reasons. Some state developers hit a roadblock while others claim it was never meant to be and only existed as a fantastical rumor. Apparently, the only thread of truth is that players will be able to obtain pre-customized vehicles.
Wall running was removed by the developer simply because it didn't mesh well with the existing gameplay. This, along with V's Mantis Blades from the trailer, have both been removed. However, CD Projekt Red has assured players there will still be plenty of ways to get around.
Third-person cutscenes were also cut from the game. Despite its massive customization ability for the main character, V, players likely won't be able to see their mercenary in action without them behind the wheel. All aspects of the game will be viewed through V's eyes in an effort to cement immersion.
Flathead, the four-legged military droid, will also be missing from V's command in Cyberpunk 2077. This spider-canine-like companion came with a variety of useful mechanics—like any good pet should. Unfortunately, Flathead was made obsolete by V's own abilities, so, while players can still see it in-game, it won't be joining the adventure anytime soon.
The subway won't be running for Cyberpunk players. Sure, some stations still appear on the map, but they'll remain nothing more than cosmetic details to make Night City feel more alive. Instead of hopping on a train, players will have the option to fast travel much like they do in Witcher 3: Wild Hunt—with specific tourism stops.