The multiplayer servers for all the games in the Dark Souls series will remain offline until after Elden Ring's release Feb. 25, Bandai Namco and FromSoftware announced Wednesday. That means Dark Souls, Dark Souls 2 and Dark Souls 3 will have no multiplayer for at least the next few weeks.
Bandai Namco and FromSoftware were forced to take the servers offline Jan. 23 when a vulnerability was discovered in-game that allowed users to take control of other players' PCs. Gamers in the Souls community discovered the vulnerability, and some say they tried to make Bandai Namco aware of it as far back as 2020. When those players took the discovery public, Bandai Namco took the servers offline to repair the vulnerability.
"We want to thank the entire Dark Souls community and the players who have reached out to us directly to voice their concerns and offer solutions," Bandai Namco tweeted Wednesday. "Thanks to you, we have identified the cause and are working on fixing the issue."
As members of the Souls community expected, Elden Ring is also affected by the vulnerability. Bandai Namco now says it has "extended the investigation to Elden Ring," and that it has "made sure the necessary security measures are in place for this title on all platforms."
Bandai Namco has yet to determine an exact date for servers' return.
"We will make an announcement as soon as the schedule is determined for resuming online services," it said.