The return of old Call of Duty maps is always something that most fans of the franchise get excited to hear about. In Call of Duty: Vanguard, the two maps making the return are Castle and Dome from Call of Duty: World at War.
These two maps are fan favorites from the their original installation into the Call of Duty franchise. Naturally, there will be changes made to both maps in order to fit the new destructible environment playstyle that Call of Duty: Vanguard will be introducing.
CharlieINTEL posted a tweet mentioning that the returning maps will be receiving changes through reactive environments.
During the Multiplayer reveal, Sledgehammer Games gave fans of the franchise a taste of what to look forward to with the new destructible environment feature. With old maps making their return, the new environment feature will surely teach an old dog new tricks when it comes to the classic maps.
With the new destructible feature, every game you play on each map has a potential of being unique. Since walls, windows, doorways, and cover can be destroyed, new lines of sight, passageways, and choke points are created constantly throughout the entirety of a game.
The new feature brings a whole new, and constantly changing, perspective to classic maps like Castle and Dome.