FNAF: Security Breach Princess Quest: How to Get the Savior Ending

"Gregory must uncover the secrets of the Pizzaplex, learn the truth, and survive until dawn."
"Gregory must uncover the secrets of the Pizzaplex, learn the truth, and survive until dawn." / Image courtesy of Steel Wool Studios

In Five Nights at Freddy's: Security Breach, completing the three Princess Quest arcade games is one of the most influential side objectives players can accomplish as it leads to unlocking one of, if not, the game's best ending.

In FNAF: Security Breach, there are six known endings that players can receive depending on their exit-route choice, progress in discovering certain areas, and if they were able to clear certain side objectives. Among them is the savior ending, which figures to be one of the harder ones to get, but sees Freddy, Gregory and Vanessa all escape safely, while also seeing Glitchtrap and its mayhem-causing virus defeated. Here's a breakdown of the Princess Quest arcade games in FNAF: Security Breach.

FNAF: Security Breach Princess Quest: How to Get the Savior Ending

The "savior" ending is the lone 3-Star and highest-rated conclusion that the game has to offer.

At 6 a.m. in the survival horror video game, the Pizzaplex opens, giving players several options on when and how they want to leave. Those who are looking to get the savior ending should be sure to complete Princess Quest I and II before this point, however.

The first is located in Roxy’s salon back offices while Princess Quest II can be found where Music Man emerged from in the arcade.

All three of the Princess Quest arcade minigames are 2D dungeon crawlers that are pretty straightforward to beat.

While players can get a lot of the other more superficial endings that leave a lot of the secrets in the game uncovered (e.g. the good ending) by leaving shortly after 6 a.m. hits, those who are gutsier can get the savior ending by choosing the “Vanny” option and completing the third and final Princess Quest arcade game.

Now, it has to be mentioned that choosing the Vanny option takes away players' ability to call Freddy and locks them into a linear chase sequence ends that ends at the Fazer Blast security office, aka Vanny’s hideout. Here, players will be able to press a button to get the disassembled ending or beat the Princess Quest III for the savior ending.

Soon enough, the ending is revealed to the player in the form of a comic book.

After beating the final Princess Quest, the arcade machine reads "error." Soon enough, Gregory looks out to see all of the help bots have been disabled. In another room, we see that Vanny has taken off her mask and left it behind.

This is because before the events of FNAF: Security Breach, William Afton — a.k.a. Purple Guy, a.k.a. Springtrap, a.k.a. Glitchtrap, a.k.a. the game's ultimate bad guy — brainwashed Vanessa, causing her to don the Vanny suit and carry on his violent ways.

Since Glitchtrap is implanted into the three Princess Quest video games in the Pizzaplex, beating the games releases Vanessa and everything infected with the virus.

The comic book continues with Gregory holding a duffle bag with Freddy's head while looking at something with plenty of skepticism. Freddy encourages Greg to go on. The next panel shows the front entrance of the Pizzaplex where Vanessa, dressed in casual clothes, is holding open the door for all of them to leave together. Finally, Greg, Freddy and Vanessa all eat ice cream on the side of a hill watching the sunset.

For more on Five Nights at Freddy's Security Breach, feel free to check out our coverage of its voice actors.