Before they spend their money, prospective players want to find out whether Cyberpunk 2077 has been fixed.
CD Projekt Red’s (CDPR) unfortunate launch of Cyberpunk 2077 quenched the hype surrounding what was supposed to be the future of gaming near the end of 2020. After three delays, the sci-fi action-RPG was still rife with issues for previous gen console players, with some bugs making the game near-unplayable. Fortunately, while graciously accepting the criticism and offering refunds to make things right by their audience, CDPR have committed themselves to resolving each problem brought forward.
So, has it been fixed?
Has Cyberpunk 2077 Been Fixed?
This is a bit of a loaded question, unfortunately, with an equally complex answer. For those looking to see if the game is bare bones playable, they should be relieved to know that most of the major problems have been fixed. Seven “Hotfix” patches in, CDPR have done away with the larger game-breaking bugs regarding missing NPCs, erroneous scenarios, and constant crashing.
To put it simply: Cyberpunk 2077 is much more stable for all players than it was at launch on Dec. 10, 2020.
However, CDPR’s chain of rapidly released resolutions maybe be far from over. Players are still awaiting a large download—Hotfix 1.08—coming some time in February. Previous fixes have done most of the heavy lifting already but, as many programmers know, patching one bug makes several more appear.
Players with contemporary machines shouldn’t be as worried as those who may not have equally updated setups. A decent portion of Cyberpunk 2077’s instability stems from previously released consoles and PC rigs attempting to procress its monumental software. However, players are still right to be incensed, as the company allegedly stated that this wouldn’t effect its performance so egregiously.