Horizon Forbidden West Patch 1.17 Adds Highly Requested Features

Image courtesy of Guerrilla Games/Screenshots: Alexandra Hobbs

A new patch has been rolled out for Horizon Forbidden West, adding in some "highly requested" features to the PlayStation exclusive.

While Horizon Forbidden West may have had to content with Elden Ring for player attention, developers Guerrilla haven't slowed down when it comes to improving the game's quality. This latest patch aims to add in a number of features that lpayers have been calling for since the game's launch back in February this year, such as Variable Refresh Rate (VRR) and High Refresh Rate (HFR) support.

Below, we've detailed everything that has been added to Horizon Forbidden West in this latest patch.

The following patch notes contain spoilers for part of the game's story.

Horizon Forbidden West Patch 1.17: Full Notes Detailed

New Features (PlayStation 5)

  • Variable Refresh Rate (VRR) and High Refresh Rate (HFR) supportVRR improves dynamic resolution scaling on 60HzVRR & HFR targets a refresh rate between 60Hz and 120Hz
  • New “Balanced” Graphics Mode introducing 40Hz for supported displays

Known Issues

"We are currently looking into several issues reported by the community. Please note that these issues are not yet fixed in this patch, but our teams are aware of them, and they’re being investigated."

Fixes and Improvements

Performance and Stability

  • Multiple crash fixes.

Main Quests

  • Fixed an issue in Main Quest “The Wings of the Ten” where the objective “Defeat Regalla” was not updating.
  • Fixed an issue in Main Quest “The Wings of the Ten” where the “Sunwings” might be missing during the objective “Override a Sunwing”.
  • Fixed an issue in Main Quest “All That Remains” where the cinematic with Tilda after the gallery might not start.
  • Fixed an issue in Main Quest “The Broken Sky” where sometimes Dekka would be behind Hekarro’s throne during the objective “Talk to Dekka”.

Side Quests

  • Fixed an issue in Side Quest “Shadow in the West” where the objective “Kill Vezreh and His Machine” was not updating.
  • Fixed an issue in Side Quest “The Gate Of The Vanquished” where the objective “Defeat Yarra/Drakka” was not updating.

World Activities

  • Fixed an issue in Errand “Nights of Lights” where collecting the “Gizmo” earlier would block progress.
  • Fixed issues in Relic Ruin “The Stillsands” where the activity would be blocked.

Machines

  • Fixed an issue where the “Dreadwing” would remain cloaked when knocked down.
  • Fixed an issue where “Apex Clawstrider Hearts” would be placed in “Valuables to Sell” in the inventory

Weapons

  • Fixed an issue where “Elemental Arrows” from fully upgraded bows would destroy canisters instead of detonating them.
  • Fixed an issue where using “Elite Precision Arrows” with “Iriv’s Downfall” would not deal additional damage for enemies in “Brittle” state.

UI/UX

  • Updated text for selecting “Ultra Hard” difficulty to clarify that the setting cannot be changed.
  • Removed exclamation point icon when all skills have been unlocked and skill points are available.

Other

  • Fixed an issue where “Desert Bird Wing” could not be looted from birds.
  • Fixed an issue where trophy "All Machine Types Scanned" would not unlock, if scanning remaining machines on NG+
  • Fixed an issue where changing the “Crouch/Slide” button to R1 would make it unusable.
  • Multiple localization and subtitles fixes and improvements.