League of Legends Patch 10.23 Jungle Camp Changes: Full List of Changes

Here are the League of Legends Patch 10.23 Jungle Item Changes.
Here are the League of Legends Patch 10.23 Jungle Item Changes. / photo courtesy of Riot Games

Here are the League of Legends Patch 10.23 jungle camp changes. These changes come with the new patch that arrives just in time for preseason. With this we also got new Cosmic skins and a new Star Guardian Prestige Skin announced.

League of Legends Patch 10.23 Jungle Camp Changes

Here is a full list of how the new jungle camps operate in League of Legends Patch 10.23:

Gromp

  • Magic Resist: 20 at all levels.
  • Health: 1650-2460 (levels 1-11).
  • Toad Rage: Gromp's first three attacks no longer have increased attack speed or deal.
  • Toad Soup: Killing Gromp restores 50 (+10 * average champion level) health and 30 (+6 * average champion level) mana.
  • Attack Damage: 70-259 (levels 1-18) ⇒ 80-253 (levels 1-18)

Blue Sentinel

  • Armor: 20 at all levels
  • Magic Resist: 20 at all levels
  • Health: 1800-3150 (levels 1-11)
  • Movement Speed: 275

Greater Murkwolf

  • Armor: 20 at all levels
  • Magic Resist: 20
  • Health: 200-2200 (levels 1-11)
  • Movement Speed: 525

Murkwolf

  • Magic Resist: 0 at all levels
  • Health: 480-888 (levels 1-11)
  • Movement Speed: 525

Crimson Raptor

  • Armor: 20 at all levels
  • Magic Resist: 20 at all levels
  • Health: 800-1760 (levels 1-11)
  • Movement Speed: 450

Lesser Raptor

  • Health: 425-723 (levels 1-11)
  • Movement Speed: 525

Red Brambleback

  • Armor: 20 at all levels
  • Magic Resist: 20 at all levels
  • Health: 1800-3150 (levels 1-11)

Ancient Krug

  • Armor: 20 at all levels
  • Magic Resist: 20 at all levels
  • Health: 1050-1785 (levels 1-11)
  • Movement Speed: 250

Krug

  • Movement Speed: 350
  • Experience: 0-13.5 (levels 1-9)
  • Gold: 7

Lesser Krug

  • Movement Speed: 400
  • Experience:18-24.3 (levels 1-9)
  • Gold: 12

Rift Scuttler

  • Armor: 20
  • Magic Resist: 20
  • Health: 1000-2066 (levels 1-17)
  • Loose Carapace: Spawns with a 60% max health shield. Shield breaks when immobilized.
  • Rift Scuttler no longer loses 50 Armor and Magic Resist or takes 25% increased damage after being immobilized
  • Killing Rift Scuttler no longer restores health and mana.