League of Legends Patch 12.10: Durability Update Details

Photo by Riot Games

League of Legends Patch 12.10 notes were released May 24 ahead of the patch going live.

Patch 12.10 is one of the most anticipated patches in recent League of Legends history and it has been dubbed the Durability Update. Riot Games is drastically changing champion durability to cope with the amount of damage in the game. Champions moving forward will feel more durable alongside system changes to sustain mechanics and counter-mechanics.

Here's a look at all of the changes coming in League of Legends Patch 12.10.

League of Legends Patch 12.10: Durability Update Details

Durability Base Statistic Package

  • Base Health: +70
  • Health Growth: +14
  • Armor Growth: +1.2
  • Magic Resist Growth: +0.8

Healing, Shielding, Sustain, Grievous Wounds

  • Healing: Reduced by ~10% earlier in game ~28% in later phases of the game (varies by champion)
  • Shielding: Reduced by ~10%
  • Omnivamp: Reduced by ~10%
  • Grievous Wounds: 40% reduced healing ⇒ 30% reduced
  • Enhanced Grievous Wounds: 60% reduced ⇒ 50% reduced

"With these updates, you can expect fights to last a little longer. The goal is not to make games longer, but rather to nerf a few systems (Sunfire Aegis, Moonstone Renewer, Demonic Embrace, and Conditioning) that could dominate the game if left unchecked (League of Cleavers anyone?). We don’t want to pre-nerf potentially OP champions for this patch, but we’re confident these systems would warp item and rune choices if left unchecked," Riot Games said in the patch notes.

Additionally, numerous champions were updated alongside items, runes and summoner spells to reflect the new update. Nami and Twisted Fate also received VFX updates in the patch notes. High Noon Sion, Viktor, Tahm Kench, Twitch and Samira will also arrive in Patch 12.10.

For more information on the champion, item, rune, summoner spell and system changes, check out the official patch notes here.