League of Legends Summoner Spell Ignite to Receive VFX Update
By Isaac Ryu

It's not often that the League of Legends community sees a visual effect update for a summoners spell. However, in the League of Legends patch 10.18, Sirhaian, the Senior Visual Effects Artist at Riot Games says Ignite will receive a VFX update.
Here are all the details on the updated version of the popular summoner spell Ignite.
Also coming in 10.18, a VFX Update for the Ignite Summoner Spell!
— Sirhaian (@Sirhaian) August 21, 2020
Our goal was to improve its visual quality while greatly reducing how noisy it was, but trying to keep its importance level.
YT Video: https://t.co/hpoTCaKVjE pic.twitter.com/4Y2K7oCzrp
League of Legends Summoner Spell Ignite to Receive VFX Update
One of the most important summoner spells will be getting a VFX update in the anticipated League of Legends Patch 10.18. From what we can see from the video that was released, the fire that consumes the champ will have a slightly more cartoon finish to it which makes it easier to see. Additionally it seems as though they have reduced the volume of the spell itself.
While these might seem like inconsequential changes, they can prove to make a difference when calling out the use of ignite in-game. Say you and your team are engaged in a big team fight. Being able to better see the use of the spell will help your team locate who used the spell but also acknowledge that it has been used. This will allow you to time out when the spell will next be available and possibly start another fight.
The League of Legends Patch 10.18 is scheduled to release on Sept. 2.