In recent developer streams, the creators of Overwatch have been talking about the future direction of the game. They are potentially looking into adding role queue, tweaking match making, and more comics among other surprises waiting in store.
With player count sagging and a disappointing Archives event, Reddit user jocar101 compiled a substantive list of all the promises the developers have made for players to look forward to. They are listed below:
Evil Omnic will most likely be the next hero if not he's in the works.
Echo is awesome and playable but not next hero.
Sojourn/Junkerqueen were teased.
Feature content is where the dev team's focus will shift towards.
No more hero reworks, minimal character balancing from now on - wait and see mode, especially towards Mercy.
1 huge surprise feature coming up before Anniversary event Jeff is hyping up, described as a "passion project".
Another heavily requested feature coming end of summer (hinted towards being some sort of role queue).
Jeff says he personally resonates with the idea of forcing a 222 rather than subjecting others to peer pressure and unstable MMR.
Does recognize DPS queue times would be 15 minutes long as a con.
Might enable quests/challenges to encourage non DPS play.
Jeff went at great lengths to say that guilds/clans is not coming in the near feature. He really loves the idea and the dev team wants it, but its extremely hard to do and they want to make sure the console experience would be just as good as the PC before it happens.
F2P possibly happening, vague answer.
Cross platform play is something they'd love to do but no plans.
Overwatch on Switch not being ruled out.
More new heroes being worked on internally than ever before - possible expansion pack 2.0 coinciding with F2P.
Brand new arcade game modes coming - inspired by other shooters.
Excitement internally surrounding making a new core mode aside from payload, control, 2cp, hybrid - no timeline.
Developers are attempting to test some solutions to 2CP as a game mode - 1) tried moving defense spawn for A closer to prevent snowball, was a failure because even more stall 2) spawn delay system for defenders may get returned.
Feedback on Storm Rising criticism - taking negative criticism of it seriously 1) Maybe they need to relabel the difficulties because many thought it was too easy 2) Less tension led to it feeling shorter and underwhelming 3) Admit they only spent 6 months on it whereas all other PVEs took over a year.
There will be a new D.Va skin in the new Anniversary event that will "break the internet"
More comics are coming
In the comments section, some users expressed disappointment at how vague some of the answers were. Others brought up contradicting information about things such as the game going free-to-play, while many lamented that these promises were made previously and have gone unfulfilled for years now. Looks like Blizzard will need to step up to the plate to counter its criticism and keep Overwatch exciting.
Photo courtesy of Blizzard Entertainment