Despite announcing multiplayer would not be part of the remastered trilogy, the situation may have not been so cut and dry.
Mac Walters, Mass Effect Legendary Edition's project manager, originally stated that the multiplayer mode had been cut from the remaster in order to focus all their attention on upgrading the single-player campaigns and experience. In an interview with the Verge back in February 2021, he explained that while it was originally "on the table," the mode appears to have fallen to the wayside and disappeared as the trilogy was rebalanced. Doing so made it possible to amass War Assets in Mass Effect 3 without needed to compete with other players.
"The overall Mass Effect Legendary Edition is a better representation of the original trilogy because we’re able to focus on those single-player moments." Walters said.
Mass Effect Multiplayer Back on the Table?
Fortunately, not all hope is lost for fans and users of the multiplayer experience introduced in 2012. According to a recent interview with CNET, now that the remaster has successfully launched, the team could be open to revisiting multiplayer.
"I would never say no to that," Walters said, "we want to see what kind of reception the Legendary Edition gets and what the demand for the multiplayer is."
The obstacles standing in the way are the standard issues of resources left to spare and how the mode should and would handle crossplay—as the trilogy re-released over several platforms and console generations. Additionally, Walters wouldn't want long-time fans of multiplayer to feel left out or that their commitment to the game was misplaced.
It appears that fans will just have to see what the consensus is once the community has had a chance to finish off Legendary Edition and its 100+ hours of content.