McCree Roll Distance Upped in Overwatch Update

McCree's roll now takes him farther.
McCree's roll now takes him farther. | Photo by Blizzard

McCree's Combat Roll now covers 20% more distance as of an update to Overwatch live servers introduced Thursday.

The change is one of two targeting McCree — the other increasing his Flashbang's stun duration from 0.7 seconds to 0.8 — and of several more targeting Ashe, Baptiste, Orisa and Roadhog. See the full Overwatch patch notes, including developer explanations, below.

Overwatch Sept. 24 Update Hero Changes



  • Explosion damage reduced from 75 to 50

Developer Comments: Ashe is still a bit too powerful, but we’d like to keep her rifle feeling impactful so we’re taking some power out of her Dynamite ability.


Amplification Matrix

  • Ultimate cost decreased 15%

Developer Comments: Baptiste generates a majority of his ultimate charge through area-of-effect healing. As we reduced area healing values recently, we’re also scaling down the cost of his ultimate.


Combat Roll

  • Distance increased 20%


  • Stun duration increased from 0.7 to 0.8 seconds

Developer Comments: After scaling down the damage output of McCree’s primary fire, we’re looking to give back a bit of power through improvements to his abilities.



  • Base armor increased from 200 to 250

Fusion Driver

  • Projectile speed increased from 90 to 120

Developer Comments: Increased projectile speed will help Orisa’s weapon feel more responsive, reducing the need to lead targets. We found that recent adjustments to Orisa’s abilities were more impactful than we originally anticipated and have increased her armor to compensate.


Chain Hook

  • Now pulls targets 0.5 meters closer (3.5 meters down to 3.0 meters)

Developer Comments: After the last round of shotgun improvements, Roadhog’s Chain Hook combo still wasn’t effective against some of the smaller enemy heroes. This change pulls targets closer to melee range for swifter, more reliable combo execution.