Mei Re-Enabled in Overwatch 2 Season 1 Mid-Cycle Update

"Fixed several issues with Mei's Ice Wall that allowed players and projectiles to occasionally pass through it or slip off it."
"Fixed several issues with Mei's Ice Wall that allowed players and projectiles to occasionally pass through it or slip off it." / Blizzard Entertainment

After a two-day delay, Blizzard Entertainment has released its mid-cycle update for Overwatch 2 in Season 1, nerfing a handful of heroes as promised, as well as adding Mei back to the lineup.

This patch should be a welcome sight for fans of Mei, who has been unavailable in-game for some time. On Oct. 31, Blizzard announced that they would be temporarily disabling Mei to address a bug with her Ice Wall ability. The bug in question allowed other heroes to reach unintended locations when Ice Wall was used in conjunction with their abilities.

Here's a breakdown of the full Overwatch 2 Season 1 Mid-Cycle Patch Notes.

Overwatch 2 Season 1 Mid-Cycle Patch Notes

Here are the official adjustments Blizzard has made in this patch:

General Updates

Competitive Play and Matchmaking

  • Made numerous tuning adjustments on the server for both the initial and continued determination of a player's skill tier and division, many of which will become even more noticeable at the start of Season 2
  • Increased the precision of our queue time estimates for each individual role in role queue

Defense Matrix

  • Audio transcription feature has been added with a limited rollout for PC players in select countries, allowing us to analyze a transcript from a temporary voice chat recording of a reported player

Crossplay and Aim Assist

  • If you play in a Crossplay game (PC + Console) now, Aim Assist is enabled in all matches except Competitive

Hero Updates

D.Va

  • Fusion Cannon spread increased from 3.5 to 3.75
  • Boosters impact damage reduced from 25 to 15
  • Call Mech ultimate cost reduced by 12% (Fixed in last update)

Zarya

  • Particle Barrier duration reduced from 2.5 to 2 seconds
  • Particle Barrier cooldown increased from 10 to 11 seconds
  • Projected Barrier duration reduced from 2.5 to 2 seconds
  • Projected Barrier cooldown increased from 10 to 11 seconds

Genji

  • Maximum ammo reduced from 30 to 24
  • Shuriken damage reduced from 29 to 27

Sombra

  • Hack ability lockout duration reduced from 1.75 to 1.5 seconds
  • Hacked enemies are no longer valid targets for hacking for the duration of the 8-second effect
  • Hacked damage multiplier reduced from 40 to 25%

Kiriko

  • Swift Step invulnerability duration reduced from 0.4 to 0.25 seconds

Junkrat

  • Arming time increased from 0.5 to 0.75 seconds (Fixed in last update)
  • Trapped duration reduced from 3 to 2.5 seconds (Fixed in last update)

General Bug Fixes

  • The Default setting for audio mix has been changed to "studio reference" (PC only)
  • Resolved an issue where some players could be stuck in Bronze 5 even after several rank updates
  • Fixed an issue where the PC interface was being forced on for some console players (Console Only)
  • Fixed a bug on console where your game could freeze if you opened and closed a Hero cinematic (Console Only)
  • Fixed an issue where 'Capture Highlight' could not be unbound from Left D-Pad (Console Only)
  • Addressed multiple leaderboard issues causing inaccurate placement and ordering
  • Players who getting healed will no longer see the healing status effect on their screen while they’re full health
  • Fixed an issue where players would sometimes be placed into an empty game
  • Resolved a bug that prevented players from rejoining their competitive game after being disconnected
  • Fixed a bug where typing in chat could purchase an item from the Hero Gallery
  • The "No Name Card" selection in the Name Card interface is now selectable
  • Fixed a display issue where players were shown the incorrect amount of Overwatch League tokens, which made them unable to purchase items. The display now shows the correct amount of tokens a player owns
  • The "Avoid Teammates" button is no longer hiding behind the Recent Players list
  • Fixed an issue with the Challenge "Farsighted" not correctly tracking and/or completing
  • Fixed an issue with the Challenge "Damage Sponge" not correctly tracking and/or completing
  • Resolved instances of the player's screen becoming blurry/out of focus
  • Fixed an issue where some players were missing the Noire Widowmaker skin
  • Various visual improvements to the First Time User Experience
  • Practice bots now show up through walls correctly when you play a healer (Fixed in last update)

Map Bug Fixes

Junkertown

  • Fixed additional areas in the map that were causing performance issues in some cases

Hero Bug Fixes

Brigitte

  • Fixed a bug where Brigitte's shield could become invulnerable under certain conditions

Cassidy

  • Cassidy now correctly drops the flag during Combat Roll in the Capture the Flag game mode

Doomfist

  • Fixed a bug with Seismic Slam being stopped early by obstructions (Fixed in last update)
  • Fixed a bug with being able to jump during Seismic Slam (Fixed in last update)

Genji

  • Fixed an issue with the Genji Mythic Skin's hit volumes
  • Fixed an issue where players could get infinite Dragonblade Custom Games (Fixed in last update)

Hanzo

  • Jump/wall climb no longer destroys breakables (Fixed in last update)

Junker Queen

  • Commanding Shout and Rampage now correctly drop the flag in the Capture the Flag game mode

Kiriko

  • Fixed an issue where Kiriko could escape map boundaries using Swift Step

Mei

  • Has been added back to the line-up
  • Fixed several issues with Mei's Ice Wall that allowed players and projectiles to occasionally pass through it or slip off it

Mercy

  • Audio made a change to the sound of Mercy’s first-person glide to address frequencies that some players found uncomfortable

Reinhardt

  • Fixed an issue where quick melee did not swing Reinhardt's hammer (Fixed in last update)

Sojourn

  • Sojourn can no longer pick up the flag in Capture the Flag when using Power Slide

Sombra

  • EMP can no longer be damage boosted (Fixed in last update)

Torbjorn

  • Fixed an issue where quick melee did not swing Torbjorn's hammer (Fixed in last update)

Wrecking Ball

  • Fixed an issue with Adaptive Shield that could cause you to lose health in some cases