Just as No Man's Sky has continued to procedurally generate each and every star, sun and planet throughout its infinite procedurally generated galaxy for players since August 2016, six years later, Hello Games has continued to procedurally generate game-changing free updates.
Here's a breakdown of No Man's Sky Sentinel, Hello Games' 19th major update for the title as well as their first for 2022.
As implied with the name of the update, No Man's Sky Sentinel focuses on the fearsome, omnipresent enemies in the universe known for vigilantly protecting their territory from looters and pillagers.
With new weaponry, shields, new types of drones, and all-new Exo-Mechs, the Sentinels now boast a new and enhanced arsenal to bolster their defenses.
No Man's Sky's combat is also said to be the most fast-paced, varied and dynamic it’s ever been thanks to Travellers being able to use Stun grenades, neutron cannons, their own personal automated AI attack mechs and more, in addition to plenty of new combat improvements and enhancements.
The tweaks include changes to camera settings, Sentinel health, Traveller and Sentinel weapon speeds and fire rates, hit indicators, rumble and camera shake and more.
With an all-new extensive new chain of story-driven missions for Travellers to complete, players will not only uncover more of the lore of the Sentinels, the Atlas and their world of Glass, but their very own friendly drone companion as well.
Additionally, the update brings AMD FidelityFX Super Resolution 1.0 and Nvidia Deep Learning Anti-Aliasing options to those on PC, as well as brings native support for the Steam Deck.
For more on the No Man's Sky Sentinel update, such as the extensive amount of quality of life UI updates, Multi-Tool visual effects overhaul and the raidable Planetary Sentinel Pillars, be sure to check out the official 3.8 patch notes.
The No Man's Sky Sentinel update is available now on PlayStation 4, PS5, Xbox One, Xbox Series X|S and PC (via Steam, GOG.COM and Humble Bundle).