Outriders just released and we're already seeing the nerfs roll through. People Can Fly have been noticing the way that people have been gravitating towards particular classes since the game's inception. So, in an attempt to help promote diversity amongst playstyles, nerfs came through to some of the most overpowered class builds. It's still extremely early in the game's lifespan so hopefully, we'll see some fun builds rise to prominence.
Outriders Nerfs: Full List
Players can no longer repeat the hunt/collector/assassination quests for legendaries. Tooka Beast, Splittooth, Sandshifter, and Coldclaw will drop less loot when farmed. The Chem Plant and Boom Town expeditions are getting their Bronze, Silver, and Gold timers shortened.
"Trial of Ashes" has been reduced to 15% extra damage.
Vulnerable is now a 15% debuff instead of 25%.
"Damage Against Poison" has had its power reduced to 15%.
The base cooldown of the Twisted Rounds skill has increased to 25 seconds. Disruptive Firepower, Scion of Power, and Outrider Executioner power reduced to 35%