Overwatch Creator Experimental Patch Brings Back 5-Man Mercy Resurrect

"Ah, here we go again."
"Ah, here we go again." / Image courtesy of Blizzard

Blizzard debuted the second-ever Creator Experimental Update for Overwatch on Thursday, and being that it was designed to bring "over-the-top balance changes" that are "exhilarating, witty and unconventional," one of its most polarizing gameplay mechanics is back in the game — Mercy's 5-person Resurrect Ultimate ability.

As part of Overwatch's second limited-edition Creator Experimental Card, Blizzard enlisted the services of mL7support to ideate the changes for all of the heroes within the Support role.

"This daring and wild experimental patch will feature updates, changes and additions never seen in Overwatch before," Blizzard said in a blog post. "We have given our creators complete freedom to turn the Experimental game mode into their sandbox and imagine their own versions of Overwatch. No hero will be left unchanged, and you may find some of their updates fresh and new... yet strangely familiar."

While the rest of the changes in the Support class are wild in their own right, with Zenyatta having a new passive that allows him to jump higher and Symmetra moving over from the Damage class to provide Sentry Turrets that solely heal allies instead, all eyes surely have to be on the Swiss healer with these patch notes:

Valkyrie: Gain the ability to fly. Abilities are enhanced.

  • Is no longer an Ultimate ability
  • Is now Ability 2
  • Healing increased from 55 to 70 health per second
  • Caduceus Staff beams no longer attach to additional allies
  • Duration reduced from 15 to 3 seconds
  • Cooldown is now 20 seconds
  • Flying movement speed decreased from 7 to 6
  • Guardian Angel movement speed reduced from 25 to 20

Resurrect: Revive a dead teammate.

  • Is now an Ultimate ability
  • Can resurrect up to 5 people at once
  • Maximum range increased from 5 to 8 meters

Ultimately, players can rest assured that these changes are once again not being tested seriously like in previous traditional Overwatch Experimental patches, so feel free to indulge in the chaos while you can.

This is something fun for both the community and our team, but it’s not meant to be considered as a PTR.