Overwatch Experimental Feb. 16: Full Patch Notes

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A new Overwatch Experimental patch has dropped. Here's what you need to know about the Feb. 16 update.

Overwatch's Experimental mode gives developers the chance to test out some more radical changes and updates before rolling them out across the wider games. Players can test out these updates in custom matches, giving feedback directly on the changes. It's a great way to see what could potentially be heading to Overwatch in the future, though these Experimental updates have no guarantee of going live.

The latest round of Experimental patch notes have been revealed which, alongside some bug fixes, feature a number of adjustments to a range of Heroes. Below, we've detailed the full list of patch notes that have been rolled out in this latest update.

Overwatch Experimental Feb. 16: Full Patch Notes

Bug Fixes


  • Allies being Resurrected now have their respawn timers paused


  • Turrets now no longer heal full health targets
  • Turret healing now grants ultimate charge


  • Genji no longer loses the attack speed buff when the sheathing animation is interrupted


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  • Damage reduction lowered from 50% to 25%
  • Tanks gain 20% more Ultimate charge

Wrecking Ball


  • Damage increased from 50 to 100



  • Duration increased from 1.5 to 2.5 seconds


  • Range increased 30%
  • Health increased from 200 to 400
  • Ultimate cost reduced by 30%


Tesla Cannon

  • Ammo increased from 100 to 150

Jump Pack

  • Damage increased from 50 to 75


Take A Breather

  • Range of ally buffs increased 100%

Chain Hook

  • Now slows the hooked target by 40% for 2 seconds


Micro Missiles 

  • Cooldown decreased from 8 to 6 seconds


Kinetic Grasp

  • No longer grants crowd control immunity


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Concussive Blast

  • Enemies are no longer immune to additional Concussive Blast knockbacks when hit by Concussive Blast


Widow's Kiss

  • Full charge time for scoped shots reduced from 0.9 to 0.7 seconds
  • Ammo reduced from 35 to 30

Venom Mine

  • Number of active Venom Mines reduced from 3 to 1
  • Cooldown increased from 10 to 15 seconds
  • Damage increased from 10 to 15 per second
  • Venom Mine debuff duration increased from 3 to 5 seconds
  • Projectile speed decreased 30%


  • Duration reduced from 15 to 10 seconds

Soldier 76

Helix Rockets

  • Cooldown reduced from 8 to 6 seconds


Configuration: Recon

  • Ammo reduced from 100 to 60



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  • Cooldown decreased from 20 to 17 seconds
  • Flying movement speed increased 30%
  • Guardian Angel movement speed increased 25%


  • Cast time decreased from 1.75 to 1.5 seconds
  • Ultimate cost reduced by 15%