Overwatch Patch 1.48 Full List of Hero Changes

Overwatch Patch 1.48 is here and so is the full list of Hero changes
Overwatch Patch 1.48 is here and so is the full list of Hero changes | Blizzard Entertainment

Overwatch Patch 1.48 dropped earlier today and it is full of hero changes, ability nerfs, and all the fun tweaks we've come to expect from Blizzard. Below you'll find a full list of those changes and what you can expect heading into your matches this month.

Overwatch Patch 1.48 Hero Changes

Ana has her Biotic rifle's healing reduced by five—from 75 to 70.

Ashe's Viper rifle sight will reach maximum zoom halfway through when using secondary fire.

Bastion has been hit twice this patch. His Sentry configuration had its spread decreased by 10% and shots needed until maximum spread reduction reduced from 60 to 40. However, his Self-Repair has been buffed, healing 90 points per second as opposed to the original 75 with a 20% resource drain increase.

D.Va has restored functionality giving her the ability to maintain her aim while de-meching.

Doomfist's Seismic Slam now pushes enemies in front or away from him instead of beside or behind him. It no longer has an acceleration with the intention of improving accuracy and reliability. Additionally, players can now hold down its button to use the ability as soon as it becomes available.

Echo's head hit volume height has been reduced.

Junkrat has three changes. His Frag Launcher projectiles will now keep a bit more of their velocity as they ricochet. Concussion Mines have a speed increase of 25 from the original 20, but will no longer ricochet as far if thrown off of other players. Total Mayhem has a 0.3 second decrease in bomb detonation, from 1 second to 0.7, and its spread increased 50%.

Mei's Cyro Freeze now acts like her Wall in which it will break line of sight and have similar collision mechanics.

Mercy's Caduceus Staff had its healing increased by 5—from 50 to 55. Now we know where Ana's healing went.

Moira's Biotic Orb had its range reduced from 5 to 4 meters and its duration is now 7 seconds instead of 10. However, the projectile speed was increased from 16 to 20.

Reinhardt also had his head hit volume height reduced so he's harder to get a headshot on.

Zenyatta's Orb of Discord now rewards an increased damage amplification of 30%.