Overwatch Patch Notes: April 29 Patch Nerfs Crowd Control

Overwatch patch notes went live Wednesday that nerfed crowd control for multiple heroes. The changes first appeared on the PTR in the April 22 patch.
The patch nerfed Ana, Mei, McCree, and Reinhardt by reducing sleep, stun, and knockdown duration. Much less time will be spent unable to move thanks to the changes.
The patch changes both Sigma and Roadhog in less clear-cut ways. Roadhog's knockback is increased during Whole Hog and Sigma's Accretion now does a set amount of knockdown duration instead of scaling with distance. These changes could be good or bad for the tanks depending on the situation. Roadhog can now more effectively knock enemies off the map, but it might be more difficult to get kills using damage.
Sigma was the only hero to receive an obvious buff with a reduction in the casting time for his ultimate. This will make it harder for enemies to escape.
It's pretty simple really. They went way overboard with crowd control. Once they get Crowd Control in a better spot the game will be much better to play.
— Marcus Goble (@VinToaster) April 24, 2020
Some players are excited to see the crowd control nerfs, frustrated by having to helplessly watch themselves die.
Overwatch Patch Notes: April 29 Patch Nerfs Crowd Control
Ana
Sleep Dart
- Sleep duration lowered from 6 to 5 seconds
Mei
Endothermic Blaster (Primary Fire)
- Freeze stun duration lowered from 1.5 to 1.3 seconds
Blizzard
- Duration lowered from 5 to 4.25 seconds
McCree
Flashbang
- Stun duration lowered from 0.85 to 0.7 seconds
Reinhardt
Earthshatter
- Knockdown duration lowered from 3 to 2.5 seconds
Roadhog
Whole Hog
- Knockback increased 20%
Sigma
Accretion
- Knockdown duration is now a fixed 0.8 second instead of scaling with distance
- Cast time reduced from 0.75 to 0.65 seconds