Overwatch PTR Patch Notes Include Sigma Changes and Bug Fixes

Overwatch PTR patch notes went live Wednesday, including Sigma changes and a list of bug fixes.

The Public Test Realm serves as a PC-only test ground, meaning console players won't get a taste of these changes if they go to the live server. Even then, they'll be implemented in a later console patch.

Fans are excited to get their hands on Sigma, as is the case with new Overwatch hero releases. Here's what was changed and a list of bug fixes in the latest PTR patch notes.

Overwatch PTR Patch Notes

Sigma

  • Kinetic Grasp can now be cancelled by Accretion
  • Experimental Barrier can now be recalled while Kinetic Grasp or Accretion are in use

Bug Fixes

General

  • Placement previews should now be much smoother (Reaper Shadowstep, Mei Ice Wall, etc)
  • Placement previews will now hold their position after clicking, until they’ve been confirmed by the server
  • Fixed a bug where first person animations sometimes wouldn’t play when abilities were used immediately after being frozen
  • Fixed a bug where orientation toggles for placements could flicker at higher latencies (Ice Wall, Amplification Matrix, Photon Barrier)
  • Workshop - ‘Set Max Health’ now functions as intended.

Reinhardt

  • Fixed a bug that caused charge knockback to be applied multiple times.

Sigma

  • Accretion now correctly deals half damage to self
  • Accretion projectile no longer gets destroyed when impacting Symmetra turrets
  • Gravitic Flux can now move Pharah during Rocket Barrage
  • Fixed a bug where victims of Gravitic Flux could get stuck on slippery rooftops
  • Fixed a bug where Gravitic Flux would fail to work on Dropship doors
  • Fixed a bug that allowed Sigma to avoid an enemy’s Gravitic Flux effect by activating his ultimate
  • Fixed a bug that allowed Sigma to retain some of his movement ability when he was incapacitated (stunned, slept, etc) during his Gravitic Flux
  • Fixed a bug which caused Gravitic Flux to not be cancelled if you switch to another hero while it is active

Sombra

  • Fixed a bug where Sombra couldn’t gain ultimate charge for one second after EMP hack auras end on targets

Wrecking Ball

  • Fixed a bug that could cause Wrecking Ball to be temporarily stuck when using Piledriver on a slippery terrain

Photo courtesy of Blizzard