Phasmophobia Push to Talk Button: How to Use the In-Game Mechanics

Phasmophobia Push to Talk Button: Mechanic specifics
Phasmophobia Push to Talk Button: Mechanic specifics / Kinetic Games

Phasmophobia is a psychological horror game that blurs the line between virtual reality and the real world with its use of voice activity.

Kinetic Games has made its newest title one of the most immersive on the market to date. This seasonally spooky psychological horror game uses your own natural frightened reactions to create the danger around you. Along with three other players, you are tasked with seeking out evidence of the paranormal. Unfortunately, you aren't the only one on the hunt.

Phasmophobia Push to Talk Button

Contrary to popular—or, in some cases, hopeful—belief, players do not need to press a button to talk to the ghosts. All spirits within a certain radius of you can hear your speech, screams, and panicked breathing whether you're actively holding down a button or not.

The only instances where a "push to talk" control is relevant are during Ghost Box sessions or talking into your team walkie-talkies. Players will need to interact with both of these items in order for their questions or communications to be heard by the game mechanics.

During the hunting phase, however, nothing can stop the ghosts from following the sounds of your fear.

At the time of writing, the only way to avoid the ghosts picking up the sounds coming from your microphone is to manually mute the accessory on its own. Otherwise, any noise able to be picked up will alert the ghosts.

Phasmophobia is available for PC via Steam. It is VR compatible but does not require a VR system to play effectively.