Ray Gun, Decimator Shield Buffed in Feb. 22 Vanguard Zombies Update

Upon popular demand from the community, the recently added Ray Gun and Decimator Shield have been buffed in Call of Duty: Vanguard Zombies.
After initially being added at the launch of Season 2, the two newest Wonder Weapons in the Mystery Box loot pool have received seemingly much-needed base damage boosts "per community feedback."
✔️ Counter Spy-Plane no longer blocks V-2 Rocket
— Sledgehammer Games (@SHGames) February 22, 2022
✔️ Combat Pacing returns to Hardcore modes
✔️ Ray Gun buff in Zombies
Here's all of the changes in today's #Vanguard update ?https://t.co/nB4gvqQ3Ir
Ray Gun, Decimator Shield Buffed in Feb. 22 Vanguard Zombies Update
It appears the Ray Gun will now be as powerful in Vanguard as players have been used to in previous COD titles. The gold standard for Wonder Weapons since Call of Duty: World at War, the Ray Gun fires circular enemy beams that can tear zombies apart in just one shot.
Meanwhile, the Decimator Shield is said to have received a drastic buff to its melee attack, making it much more effective off the rip.
Here are the official Feb. 22 Call of Duty: Vanguard Zombies patch notes from Sledgehammer Games:
Gameplay
- Addressed an issue where zombies could move at slower speeds than intended in "Terra Maledicta."
- Super sprinters will now show up by Round 12 as intended.
Wonder Weapons
Ray Gun
- Increased base damage, Pack-a-Punch damage, splash damage radius, ammo count, and ammo pickups per community feedback.
- Base damage increased from 300 to 400.
- Pack-a-Punch Tier I damage increased from 600 to 900.
- Pack-a-Punch Tier II damage increased from 1200 to 1800.
- Pack-a-Punch Tier III damage increased from 2400 to 3600.
Decimator Shield
- Drastically increased base melee damage per community feedback.
- Standard melee attack now kills normal zombies in one hit through Round 12.