Reinhardt Player Gets Stunned Into Oblivion

This poor Reinhardt received six seconds of CC and a death for having the audacity to drop shield.
This poor Reinhardt received six seconds of CC and a death for having the audacity to drop shield. / Courtesy of Blizzard

Overwatch players complaining about excessive crowd control is nothing new. The grievances have become loud and frequent enough that Blizzard is even taking (experimental) action to mitigate crowd control in-game. But is it really as bad as those players claim?

This clip, posted to the Overwatch subreddit Tuesday by u/LuckySergeant1424, is strong evidence.

The video begins with LuckySergeant1424 playing Reinhardt and approaching the chokepoint on first point Hollywood. He and his team are planning their push, aiming to coordinate his Earth Shatter with his teammate's Nano Boost.

Things go instantly awry. As soon as LuckySergeant1424, aglow with Nano Boost, drops his shield to Earth Shatter, the enemy McCree Flashbangs him. That stun chains perfectly into the enemy Ana's Sleep Dart, which then leads into Sigma's Accretion, all of which culminates in a massive Deadeye for the opposing McCree.

The crowd control lasts nearly six seconds, with only a single, brief interruption.

"I can't play the game," LuckySergeant1424 says as the clip ends, Reinhardt's body crumpling lifeless. We can't blame him.