Remedy Entertainment plans to remake Max Payne 1 and 2 after reaching a deal with Rockstar Games, who originally published the games.
The two games will be developed and released as a single title for PC, PlayStation 5 and Xbox Series X|S, and built in Remedy's Northlight engine — the same one it used to make Control. Rockstar will finance the production, and once the release recoups development, marketing, and other costs associated with publishing the game, Remedy will begin receiving royalties for sales.
"Max Payne has always held a special place in the hearts of everyone at Remedy, and we know the millions of fans worldwide feel the same," said Remedy CEO, Tero Virtala in a statement. "We’re hugely excited to be working with our partners at Rockstar Games once again for the chance to bring the story, action and atmosphere of the original Max Payne games back to players in new ways."
Remedy developed and released the first two Max Payne games in 2001 and 2003, respectively, with Rockstar publishing both to critical acclaim and a devoted cult following. (Remedy games tend to inspire cults — its Alan Wake series is similarly revered, and Remedy's now working on a long-awaited sequel.) Rockstar developed the third Max Payne game and released it in 2012.
"We were thrilled when our long-time friends at Remedy approached us about remaking the original Max Payne games," said Rockstar Games founder Sam Houser, who primarily wrote Max Payne 3. "We are massive fans of the work the Remedy team has created over the years, and we can't wait to play these new versions."
Remedy says the new projects are in the concept development stage; no release information has yet been revealed.