Respawn Developer Clarifies Confusion Around Next-Gen Framerate Caps
Apex Legends design director Jason McCord clarified a comment he made about framerate caps applied to Apex Legends on next-generation consoles, reiterating that developer Respawn Entertainment has yet to make public commitments about next-generation performance.
A fan on Twitter asked McCord on Friday whether or not Apex Legends would retain the 60 frames per second cap that it uses on current-generation consoles when the game made the move to the Xbox Series X/S and PlayStation 5. McCord, misunderstanding the question, appeared to say the cap would remain in place on next-gen consoles.
Realizing his mistake a few hours later, McCord revisited the question.
"Just to clarify, I didn't mean anything for gen," he wrote on Twitter. "We haven't announced anything. I misread the context here because it was referring to a previous tweet that I didn't see."
With the upgraded hardware in the next-gen consoles, it's possible Apex Legends will be able to remove the cap without losing performance during resource usage spikes. For now, the game's next-gen performance remains unknown.