Respawn Entertainment is unsure of what to do with Lifeline. Or at least for now. When asked in an Official Apex Legends: Legacy Update AMA with the Respawn Team on Reddit, Respawn developer Daniel Klein spoke on Lifeline's new update.
He was asked, "How is lifeline doing after the rework of buffs and nerfs?"
"A little too well? Not sure yet! Let's talk about numbers vs experiences!"
"Numerically, she's too strong. She wins too often, both across the game as a whole and in every single skill bucket we look at, and she's picked very often (particularly in Arenas). Does that mean we must nerf her right away? No."
"Experientially, she's so much better. No longer having the res shield means it's feasible to thirst a downed enemy being revived; but that also gives Lifeline an option to engage you while you're otherwise occupied or when your gun's running dry. Good play on both sides."
"Not sure what, if anything, we'll do to her, but I think the changes landed very well. It feels better, IMO, both to play as and against her. It's possible gold backpack is just too cheap in arenas as well, if you're playing that. Maybe we need to nerf her numerically a little bit (like drone heal speed/ult cooldown), maybe we can look at her hitboxes and see where they're too small, but right now? No plans to speak of."
I think most are happy with the change to Lifeline. Her shield was too strong when picking up allies, but now she has to make a choice. Stay near her ally or fight off enemy players. It provides much more unique opportunities in fights and creates a much more balanced approach.