Bad connections can be a scourge for Valorant players when one or more of their teammates are the culprit. Valorant is a team game played entirely online, so a stable connection is necessary for a smooth gameplay experience. Players with poor connection make it hard for a team to play in-sync and can get kicked from the match, forcing their team to play an Agent down.
In Valorant's latest update Patch 2.05, stricter penalties were added for players who go AFK in the middle of matches. Essentially, the game now enforces these penalties to ensure that players don't dodge tough matchups in Competitive play or quit on their teammates when they are losing. This suggests that Riot Games is taking extra measures to ensure that one bad connection doesn't ruin gameplay for an entire team.
Riot Games Developer Hints at Bad Connection Warning in Valorant
Although the Valorant community has praised Riot's efforts in Patch 2.05, high ping is still a glaring issue in some matches. In a recent Reddit post, a user suggested that players with high ping be asked if they want to continue in Competitive play. This would mean that if a player joined a match but had a bad connection, they would be asked if they wanted to continue before the start of the match so that a replacement could be found if needed.
Reddit user Aeneia, who is a developer with Riot as part of the Insights and Strategy team, replied by praising the idea. She further added that the Riot team has indeed some kind of bad connection warning for players with high ping. She states in the reply that, "it's true that many folks end up getting connection issues in the middle of games. That's why our new warnings and penalty system tells players, 'Hey, you disconnected a lot last game. Fix yo stuff before jumping in again."
Riot is already warning players who frequently disconnect, so enforcing penalties and restrictions might be the next step. A player's bad connection affects their whole team, and poor performance due to lag leaves an impact on everyone's ranking. While a solution looks to be in the works, it is unlikely to come during Valorant's next update on March 30.