Resident Evil: Village PC players can look forward to yet another performance patch rolling out later this week.
The announcement of a new patch for the Steam version of RE: V was published via the official @RE_Games Twitter account on Friday, Aug. 20. This is the second patch unveiled for RE: V Steam players following an unfortunate lack of performance on PC. Despite its stellar textures, lighting, animations, and more, Steam users have found themselves subject to glitches, crashes, and frame loss during crucial scenes in-game.
These patches are meant to fix that.
Resident Evil: Village Gets Second Performance Patch on Aug. 24
The patch will go live on Tuesday, Aug. 24. As mentioned above and in the announcement tweet, this is the second in a series of performance patches targeted at Steam users. We do not have the exact patch notes at the time of writing. However, CAPCOM took the time to briefly outline what players can expect out of the patch.
According to the tweet, the next patch will:
- Fix an issue where certain CPUs were unable to launch the game.
- Provide minor fine-tuning of certain graphical processes.
Despite this, PC players still feel ripped off by the publisher for the state of RE: V. Hackers and data miners were able to confirm that the frame stuttering effect was caused by CAPCOM's own built-in anti-piracy measures choking performance.
The PC iteration was also missing several important features, leaving the modding community to pick up the pieces. One crucial example is the lack of field of view (FOV) slider and the mod created to compensate for it.
The official patch notes are expected to drop alongside the patch on Tuesday.