Sony revealed the design of the PlayStation VR2 headset and PSVR2 Sense controllers Tuesday.
The company's Senior Vice President of Platform Experience, Hideaki Nishino, discussed the new design in a blog post, saying it took inspiration from the PlayStation 5.
"When our design team created the PS5 console, they also had the next generation VR headset in mind so you'll notice some similarities in the look and feel," he wrote. He noted that where the PS5 has flat edges for display on flat surfaces, the PSVR2 kit placed an emphasis on roundness.
"Our goal is to create a headset that will not only become an attractive part of your living room decor, but will also keep you immersed in your game world, to the point where you almost forget you are using a headset or controller."
The new headset is slimmer and lighter than the first PSVR model, and includes a cooling vent that aims to prevent lens fog. It retains the single adjustable headband and scope from the first PSVR, but adds an adjustment dial to perfect the distance between their eyes and the lens.
Other features include eye tracking, inside-out camera tracking that obviates the need for a PlayStation Camera, motor-driven tactile feedback in the headset itself, a 4K display, and single-cord connection to the PS5. The only game currently confirmed for PSVR2 is Horizon Call of the Mountain, an extension of Guerrilla Games' Horizon series.
Sony did not include a release date for the PSVR2.