Teamfight Tactics Patch 9.16: 5 Biggest Takeaways

Teamfight Tactics Patch 9.16 changes are up on the League of Legends website, and it's looking to shake things up. We're getting four new champions, a new origin, a demon rework, and more. Here are our favorite takeaways from what we've seen:

Teamfight Tactics Path 9.16: 5 Biggest Takeaways

5. Infinity Edge Buffed

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Image Courtesy of Riot Games /

Through most of TFT's lifetime, IE has been considered a waste of good items. It just got its crit damage buffed to 200%, though, so you might want to consider it as long as no enemies have Phantom Dancers.

4. Morellonomicon Nerf

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Image Courtesy of Riot Games /

The burn duration on Morellonomicon is being doubled, but the total damage is staying the same. Now your team should stand some chance against a Kennen with Morello.

3. Fixing Wasted Spells

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Image Courtesy of Riot Games /

A ton of champions got a fix that should prevent them from using their spells when nobody is in range at the start of the cast. Maybe now fewer games will be lost to bad AI.

2. Demon Changes

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Image Courtesy of Riot Games /

We all knew Demons were anti-fun before — they demolished ability based teams far easier than they should have. Now they always have a 40% chance to burn 20 mana from an enemy, and scale by giving themselves more mana.

1. Hextech Origin Added

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Image Courtesy of Riot Games /

The Hextech origin is absolutely insane for taking on late game teams. Stacking items on a single champion is asking to get crushed by a Hextech bomb, and the new champions all look powerful.

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