Valheim's latest patch, 0.147.3, is a small update containing tweaks and modifications made to the game's server rather than new content or sliding difficulty.
Iron Gate AB is doing its best to keep up with the exponential growth and popularity of its Viking-themed survival game, Valheim. After hitting 4 million individual sales on Steam just a month into its Early Access release and reaching the top 10 streamed games on Twitch, it's no wonder the developers are looking to make connecting to their game nothing but smooth sailing.
For convenience sake, we'll go ahead and sum up the patch by saying this: unless you have specific concerns and/or curiosity around a dedicated server, you don't need to worry yourself with these notes.
Valheim 0.147.3 Patch Notes
On the patch notes post published under Valheim's news tab, Iron Gate explains the content in this update as "huge changes to dedicated servers."
"Dedicated servers now always use direct connections instead of using Steam Datagram Relay (SDR). This should result in much lower latency for most players," they wrote, "In addition to these dedicated-server fixes valve are also working on fixes to the SDR system (used when connecting to non-dedicated servers)."
They went on to say that they hope this fixes any other issues that cropped up following the last patch—where the developers decided to switch socketing procedures on the backend.
Some other minor takeaways from Valheim 0.147.3 include:
- Made Haldor head-turn smoother
- Object network interpolation is skipped if object was far away, solved issue with network players flying through the air when entering dungeons & exiting portals etc.
- Bonemass puke-effect network fix
- Prevent pickup items when entering portals
- Lowered wolf procreation slightly
- Lowered chance of boss trophy talking
Valheim is currently available in Early Access on Windows and Linux machines for $19.99 USD via Steam.