Valorant 4.03 Update Feb. 15: Full Patch Notes Detailed

Image courtesy of Riot Games

Valorant's latest patch has arrived. Here's what you need to know about update 4.03.

Valentine's Day might be over, but it seems Riot Games still has one more loving gift to offer players - a brand new patch. With important fixes, changes, and updates, this latest update is sure to keep things running smoothly. Players will no doubt be pleased see some Agent updates for Brimstone, some updates to Deathmatch mode, and more.

Below, we've detailed the full list of patch notes that are making their way to Valorant today, Feb. 15.

Valorant 4.03 Update Feb. 15: Full Patch Notes Detailed

Agent Updates


  • Brimstone's ultimate now properly blocks gameplay visibility while active
    ○ You'll no longer see enemies on the minimap through the ultimate.
    ○ Abilities that require line of sight (flashes, Sova recon pulses) will no longer
    apply through the ultimate.

Modes Update


  • Removed and in some cases relocated “dangerous” spawn locations
  • Improved spawn logic and spawn placement to increase the likelihood that you will be
    facing each other players in an encounter
  • Spawning logic will now favor respawn locations farther away from where you are
  • Fixed an issue where the Warm-Up Phase was not using spawn logic properly
  • Respawn Time Reduced: 3s >>> 1.5s

Social Updates

  • Updated AFK detection in game to deter players from exploiting game modes to farm EXP

Performance Updates

Global Invalidation

  • Global Invalidation provides up to 15% improvement to baseline performance for CPU-bound players:
    ○ CPU-bound players are generally mid-to-high spec machines. 
    ○ These numbers are based on data gathered from PBE over two weekends (Jan. 22–23, and Feb. 5–6). 
    ○ Although we expect a large portion of the player base to benefit from thesegains, your machine’s performance may vary.

Cosmetic Updates

  • Updates to the color of the tile used to display sprays in your Collections
    ○ Some sprays were too close to the color of the original tile and were hard to see properly before actually using them in-game.

Game Systems Updates

  • Added option to return to strongest weapon 
    ○ You can now return to the strongest weapon when pressing the “Equip Last Used Item” key or when auto-equipping a weapon. 
    ○ To toggle ON, go to Settings >> Controls >> Equipment under “Prioritize Strongest Weapon.”
    ○ This was released in 4.02 but did not make it into the patch notes.

Esports Features

  • Projectile follow is now fixed for observer followers
  • Added observer settings toggle to turn Agent portrait on/off



  • Fixed a bug where Chamber’s Headhunter and Tour de Force could float away
  • Fixed an exploit where, using specific line-ups, it was possible to see inside Viper’s ultimate without being affected by the nearsighted debuff 
  • Fixed a bug where Viper’s ultimate would sometimes fail to expand through doorways


  • Fixed a bug where pressing enter in pre-game wouldn’t focus chat 
  • Fixed a bug where right clicking a player portrait would not bring up a context menu 


  • Fixed a bug where performance stats would be hidden while spectating the Spike

Known Issues

Esports Features 

  • There is a brief flash when swapping into free-cam mode as an observer follower