Valorant Patch 3.10 Notes Revealed

Photo courtesy of Riot Games

Valorant Patch 3.10 went live Tuesday morning, giving fans a chance to play the new Agent, Chamber. Outside of the new content, Riot Games also fixed some bugs, frame rate issues, and 5-stack party changes.

Valorant Patch 3.10 Notes Revealed

5-Stack Changes

"In an effort to reduce smurfing, we’re removing all ranked restrictions from 5-stack parties in Competitive Queue. Our data has shown that the most common reason that players smurf, is because they want to play with their friends outside the bounds of our current ranked restrictions. Removing these boundaries for 5-stacks specifically, means that you can play with your friends regardless of the restrictions that exist for smaller party sizes in Competitive Queue."

They have specific rules for parties that have everyone as Diamond 2 and below or if one or more members of the group are Diamond 3 and above. The same goes for your party if someone in the group is Radiant.


"Fixed a net/sim-tick aliasing issue where running above 128 frames per second could cause packet send rates to drop below the 128fps cap. This may have caused up to a few milliseconds of additional delay before the server processed player input when running at high client framerates. (Thanks, Reddit!)"

"Fixed issues where you were able to re-invite players in lobby that were already invited."

"Fixed a bug where the Observer's minimap zoom setting did not function—thanks Melanie_mhs for the report! Fixed a bug where coaches could not use the hotkeys to spectate a player inside a deployed piece of utility (Cypher’s Spy Camera, Skye’s Trailblazer, or Sova’s Owl Drone).
Fixed a bug where pressing shift plus a player number would not go to the proper cinematic camera for that player, if that player was being actively spectated."